Who doesn't love the idea of a scaly invisible alien attached to the ceiling above your bed, just waiting for you to fall asleep?
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Here begins a short series of pictures documenting the invisible things on board Star Trek Enterprise.
There is a legitimate moon cat in Space Quest: Vohaul Strikes Back. It looks nothing like this; but as soon as I heard about it I drew this note, and then ran around the house singing a parody of "Moonshadow"... I'm being followed by a moon cat, moooon cat, moon caaaaaat...
This is one of my favourite doodles so far. It takes weirdness to a whole new level.
...and you'll get to look at it for the next few weeks because I am going on a road trip and won't be back until June 3rd. :P Gnomes + Half-Life + Star Trek... this is how my brain thinks early in the morning. (That's a lie, this is how my brain always thinks. Luckily my husband appreciates my sense of humor).
Transcript: Fantasy creatures aren't mythical, they just discovered space travel first and emigrated. So when man finally set off to pursue strange new worlds, he was going where gnome-man had gone before. The half-life "Little Rocket Man" achievement is just a tip-of-the-[pointy]-hat to this great truth. "Fun conspiracy theory #6,000,050" [on rocket ship: "U.S.S. Pointy Hat"] Two days ago I posted a note spoofing Ultima I: The First Age of Darkness. Today's note continues to poke fun at the game, but this time at the futuristic "space ace" segment, where the player must travel the stars and best 20 foes (a goal which my husband found exceedingly difficult to accomplish, despite his extensive video game expertise).
Note the references to Lost in Space, MST3K, Doctor Who, and Star Trek. [click picture for full view] My husband was on a classic gaming kick (as usual), and started playing a PC version of Ultima I: The First Age of Darkness.
He loaded the game, named his character after delicious bread, and proceeded to dive right into the complex story and immersive graphics... by which I mean he pressed random keyboard shortcuts until he found the right (often unintuitive) action, and then wandered through a landscape that must have been designed in an early version of AutoCAD. For this note, I decided to spoof the gameplay with a not-so-subtle reference to CUBE. [click on picture for full view] Last summer we watched the movie Assault Girls, a live-action tribute to MMORPG's. Instead of being fully drawn in to the plot of the gamers, though, we were intrigued by the poor ill-fated snail, and were happy to see his triumphant word-eating return in the end credits.
Today's note is written in Doctor Who's circular Gallifreyan (using Loren Sherman's developed version of the language). It says "I love you!"
T is for Two Guys from Andromeda, the geniuses behind the Space Quest games. They parted ways in 1991, but recently got back together in 2012 to start work on a brand new space-themed adventure game.
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AuthorMy name is Shannon, and I draw silly things. Archives
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